How Skyhook is made

Every Skyhook tour is a genuine render of the Earth as it looked that day — not stock footage, not a repeating animation. Here's what goes into one.

A renderer built for one planet

Skyhook's tours are produced by our own rendering engine — a native application, purpose-built to draw the Earth from orbit — running daily on our hardware. The finished tour is delivered to the app as ordinary video, so on your desktop the cost is just hardware video decode: no 3D rendering happens on your machine.

Where the data comes from

Every pixel is built from open, commercially-usable agency data — NASA, NOAA, and ESA/Copernicus missions:

From render to your desktop

Each day the newest satellite cloud data is baked into the global scene, a cinematic orbit is rendered in 4K, encoded as standard H.264 video with chapter markers, and published to our CDN. The app quietly downloads the newest tour in the background and keeps playing the latest one it has — even offline.

Data attributions

Skyhook is built on open Earth data, with thanks to the agencies and teams who publish it freely: